Super Happy Magic Forest

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Super Happy Magic Forest

The heroes and the Council of Happiness swap jobs, and when the council fail in their quest, the whole forest is at risk of being flooded by Stinkystuff.

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Series 1
The heroes think that Mr Friendlyface has been replaced by a doppelganger. Now they must quest to find out where he is and get him back.
A slimy beast has made the Crystal Mine her home, cutting off the forest’s crystal supply, so the heroes must go on a slippery quest to evict her!
While questing to protect the forest from weather spells, Blossom refuses to share the secret hiding place of her piece of the Amulet of Protection.
Twinkle is unhappy with how easy questing has become since Cral the Eagle joined the heroes, offending the eagle just when they need him the most.
Trevor accidentally spikes himself on a cactus while questing and discovers that being covered in spikes has given him a unique superpower.
Much to Trevor’s irritation, a rare phoenix woodpecker takes a liking to him - so he demands an immediate quest to return the bird to its real home.
When the heroes wake up on Snow Day morning, there isn’t a snowflake in sight! The heroes must quest to free the Snow Dragon and save Snow Day for all.
Herbert is starting to feel his age and secretly drinks from the Fountain of Youth. However, his desire to be young puts the whole quest in jeopardy.
Forest inspectors pay the forest a visit to check its super-happy status. Friendlyface sends the heroes on outlandish quests to guarantee results.
Twinkle uses her excellent pocket beast card skills when on a quest to rescue the missing Council of Happiness from Grackle the Giant.
The heroes go on a quest to get Hoofius’s Toby Jug back from the depths of the Riddling Ruins and are faced with a series of puzzles and traps to solve.
While questing to keep her hero safe on her long journey, superfan Blossom fusses and frets too much, making things awkward.
Blossom insists on saving her bath bomb treasure for later and takes it with her on a quest to save Merhaven from an angry seaweed.
When Hoofius plays his grandfaun’s old magical panpipes, his friends do exactly what he asks them to do - perfect for leading a quest... or so he thinks!
Herbert takes his failed cooling hat invention along on a quest, using it to save the day after being faced with the Riddlemaster’s jibes.
Whilst on a quest to return the Icicle of Destiny, Trevor topples into a cavern of tiny mushrooms who treat him like a king.
The heroes discover that their latest quest - delivering 30 birthday balloons to Mr Friendlyface’s cousin - isn’t as easy as they expected.
When the heroes are faced with the Goblin King moving into the Big Birch, they decide to invent a quest that will soon have him running back home.
When a witch struggles to master her new wand, Twinkle decides to have a go, only to make her friends vanish. She must now go on a solo quest to find them.
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