Shaun the Sheep

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Shaun the Sheep

Animation. Bitzer loses his whistle and tests out a trumpet as a replacement. Before long, his fanfares and jazz-style bugling drive the flock around the bend.

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Series 2
Animation. The Farmer transforms Shaun's field into an exotic duck enclosure when two hapless ducks are mistaken for a pair of rare African zebra ducks.
Animation. The sheep discover a set of bagpipes on the rubbish dump, which they misidentify as a sick emu. They set about trying to nurse it back to health.
Animation. When Shaun sees a big, blobby, shambling thing squelching across the field, he is convinced they are being attacked by a swamp monster.
Children's animation. Bitzer has caught a cold, so the Farmer tucks him up in the house. Pidsley the cat is ousted from his favourite spot, and he is not happy
Children's animation. The Farmer receives a huge electricity bill and decides to build a wind turbine to power the farmhouse. But Shaun has other ideas for its use.
When Bitzer injures his foot and cannot work, the Farmer chooses the pigs to take over his role. The pigs take the opportunity to turn the farm into a porky paradise.
Animation. The Farmer prepares for a date and dusts off his prized hairpiece. Shaun cannot resist trying it on and loses it while showing off.
Animation. When the farmer hurts his back playing golf, Shaun takes the opportunity to learn how to play, but Bitzer has to stay behind to tend to his master.
An unusual new arrival lands at Mossy Bottom, and Shaun spots an opportunity.
Series 2
Children's animation. The Farmer has taken up sculpting and drops a huge slab of stone on top of Timmy's teddy. The flock strain to release the precious toy.
Children's animation. The Farmer attempts to learn ballroom dancing using Pidsley as his partner, but they create a terrible din in the process.
Children's animation. Trying to escape from his bath, Timmy gets a spring attached to his tail. It is up to the flock to catch the bouncing baby sheep.
Eat, sheep, rave, repeat! Glow sticks at the ready - there's a party in a field, and everyone is invited.
Series 2
Children's animation. Bitzer thinks the Farmer plans to replace him, so Shaun helps to knock his friend into shape. Unfortunately, Bitzer goes over the top.
Children's animation. A leak in the barn roof forces the flock to relocate to the pigsty for the night. Unfortunately, the selfish pigs don't want to share.
Children's animation set on a remote rural farm. The flock hijacks a road line-painting machine and causes chaos while creating giant works of art in the field.
Some situations call for a 'ewe-nique' blend of skill, intelligence and agility - ’Mission Find and Rescue Teddy’ is one of them!
Series 2
Animation. When Shaun discovers the cockerel has been snatched by a fox, he sets off on a daring rescue mission.
Animated series set on a remote rural farm. A bored Shaun dresses up as the farmer to entertain the flock. All goes to plan until Bitzer puts two and two together.
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